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Andrew Martin

Take Two announces a film based on last year’s trippy masterpiece.

The Internet has been abuzz with news that a BioShock film is very much in the works. Further adding to the gaming community’s collective hard-on is speculation by a Take Two exec that the movie could conceivably “be released along BioShock 3.” So for the dozen of you that didn’t get the memo, we have a newborn franchise in our midst.

Word on the street is that the project is in very capable hands, with Gore Verbinski, of Pirates of the Caribbean fame, taking charge. No, the stench of Uwe Boll will not taint our beloved baby.

Be that as it may, I am not without my reservations.

(more…)




Aaron Drewniak

After months of waiting, the saga finally returns.

For those unfamiliar, Red vs. Blue was a bunch of guys (and a few girls) who took the Halo series and turned it into their own virtual movie studio, developing characters and stringing along a surprisingly complex storyline over a hundred short episodes, loaded with plenty of humor. What could have gotten old fast, especially when the only visible difference between the characters is their color, was kept fresh through sharp writing and some professional quality voice acting that humbles some big studio efforts.

With all the tricks they pulled off in Halo 1 and 2, I’ve been itching to see what they can do with the Forge and the ability to record anything in Halo 3. Now the wait is almost over with the first episode of Reconstruction:



If you’re a lapsed fan who needs to catch up, a box set of the entire series complete with bonus DVD is available on their store site, along with RvB T-shirts and other assorted goodies. Even if you have all the seasons on DVD, I’d definitely recommend snagging the bonus DVD that includes Recovery One and just about everything else they recorded for Red vs. Blue that wasn’t included elsewhere. Their store is here.

While you’re there, make sure to pick up some headlight fluid.




Andrew Martin


More games in development, but no word on storage solutions.

IGN just recently had a little Q&A with Tom Prata, Nintendo of America’s senior director of project development, in regards to their new WiiWare service. Eight questions were asked; in response to one question, it was stated that “about 100″ downloadable titles are in the works at this time.

But that’s not what makes this piece interesting. Of course there are games in development. No, the really fascinating part of this article is found in the other seven answers… or rather, the lack thereof.

In what can only be described as a violent regurgitation from the bowels of Public Relations Hell, Prata doles out canned, sanitary non-answers with stunning shamelessness. Granted, every company is entitled to its fair share of “Company X does not comment on rumors or speculation.” This, however, is an entirely new level of deferment.

This one is my personal favorite:

IGN: We recently had to delete half the games and Channels on our systems to make room for two WiiWare titles. Lack of storage space has become a huge problem. What’re your thoughts on this issue? Will Nintendo address it soon?

Tom Prata: Consumers have the option of either deleting the game and downloading it again for no additional Wii Points, or transferring the game from Wii to external SD memory card.

Wow.

The rest of the responses are equally compelling. Go read it, and as an added comic bonus, check out the reader comments at the bottom. You won’t be disappointed.

This blog article should be recognized as the sole opinion of the editor and does not necessarily reflect GotNext’s official position on the subject.




James Cunningham

Or at least its promotional artwork.

The SITE Intelligence Group mine terrorist message boards daily for evidence of terrorist activities, and they find all sorts of interesting things. One of those things was the above image from Fallout 3, which sadly lacks a man, faithful doggy companion by his side, pumping hot lead into the twisted nuclear zombie survivors that make life in the postapocalyptic age such a tricky prospect. Apparently, Al Qaeda are so confused and misguided that they believe a nuclear-ravaged Washington DC doesn’t need anything else, and I’m willing to bet the message board was filled with obnoxiously short posts best summarized as “Dude, awesome! (smiley face)”.

It’s worth noting that, contrary to initial reports, the SITE Intelligence Agency didn’t believe this was a commissioned piece demonstrating “the feasibility of nuclear strikes against the US and Britain.” While terrorists in general can be depressingly effective, they tend to work low-tech and aren’t widely known for their ability to generate high-end computer renderings. Their ability to appropriate images for their own (sometimes bizarrely amusing) ends is, however, somewhat better documented. Just ask Bert.




Chris Scantleberry

Now the excitement truly begins.

Viewers who tune in to watch the CBS EliteXC Saturnay Night Fights will be treated to the first-ever television commercial of Street Fighter IV. The program is scheduled to air this Saturday, May 31 at 9pm. According to the press release, the trailer will make its debut immediately following the bout on the StreetFighter.com (featuring a countdown to the trailer set to run simultaneously with the commercial) along with an official GameStop prorder campaign for the Xbox 360 and PS3 versions. All customers who receive a limited-edition collectable Street Fighter Tribute artbook, illustrated by top artists from the comic book and video game industries.

It just keeps better guys - we can’t wait to finally get our personal hands-on session with SFIV this year at E3.

Editor’s Thoughts: Back when the game was still in its 2% phase, it was hard to keep my optimism up. However, all the recent updates that’s revealed a massive rehaul of Chun Li and Ryu’s designs, new original characters and an upcoming announcement to follow on May 30 has clearly made raised my enthusiasm beyond words.



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