Thu 12 Jul 2007
5:00 pm
Everyday Shooter, an indie twin-stick blaster, has been snapped up by Sony to be a PSN title. Formerly planned as PC shareware, Everyday Shooter has been in the pipeline for a while now, but the release date has been something of a mystery. Getting bought by Sony and reworked for the retangular demands of 1080p, rather than the square-ish area of a PC monitor, explains quite a bit.
Everyday Shooter will be an abstract twin-stick musical album of levels. Each stage, in addition to having an all-new graphic style, enemies, and (equally as important in this game) music, will also have a new combo system for maximizing the score. Much like an album, every song is different while the musician's style shines through. That's not just a dramatic simile, either, because the music's integration into the level gets as much attention as the graphics. Every sound effect in the game is designed to complement each level's music, integrating sound, visuals, and gameplay into a theoretically-seamless whole.
Why yes, this is one of my most anticipated games of the year. While final details are still a bit fuzzy, you can believe we'll be giving Everyday Shooter plenty of attention as it slowly makes its way to release.


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