George Vanterpool

No other company has tarnished the reputation of movie-to-game adaptations more than LucasArts. Since the Star Wars franchise has gained more power than the Emperor, business ethics have gone from quality to quantity. Slap a Star Wars label on something, and people will buy it no matter how crappy the product is. Fortunately, Star Wars: The Force Unleashed isn’t based on one of George Lucas’ films. It’s one of the reasons this title is even worth mentioning.

For once, LucasArts isn’t forced to develop a game before its base material hits the big screen. The staff must be choking on the sweet freedom of extended deadlines. The Force Unleashed is the first Star Wars game to hit next-gen systems, and while LucasArts games usually limbos underneath the bar of mediocrity, this time the bar has been raised much, much higher.

Even those of us who’ve actually had sex are familiar with the rich story of the Star Wars universe. The Force Unleashed tells the story of the 20 year gap between chapters III and IV, and it’s during this gap that Darth Vader takes on his own apprentice. As the (still nameless) apprentice of the most powerful Jedi in the galaxy, you’re tasked with eliminating all the remaining Jedi following order 66. Everyone knows this will involve saber to saber death matches, and no matter how bad a Star Wars game has been, mastering the lightsaber has always been the highlight of the Jedi experience.

LucasArts has obviously taken notice to high demand of next generation gaming. This title is being developed with an impressive engine called Euphoria. Real world physics and updated graphics create a highly interactive environment to unleash your aggression as a Sith. It looks like we’re finally going to get the Jedi experience we’ve all been waiting for. The following video should should be able to speak for itself: