Tue 26 Dec 2006
4:58 am
Or at least, my amazing return to making blog posts. I got swamped with stuff (and am still one assignment behind) and just fell out of the habit. It’s amazing how, when you’ve got a lot of work-writing to do, fun-writing just plain stops.
So yeah, today was Christmas and I got… not much of anything, really. But everyone liked what I gave them, so that’s fine. I get enough stuff throughout the year that Christmas presents are nice, but hardly necessary. I don’t have the opportunity/resources to give people stuff they like very often, though, so it’s really satisfying to see it pay off.
While I was back home for Christmas, I got to put some real distance into Elite Beat Agents. I had to do something while hanging out in the church’s back room waiting for the service to end, after all, and it was handy. I’ve been playing it a bit at a time for almost two months now, and I’m finally up to the last song on what I assume is the highest difficulty level. Despite my initial misgivings, I’d give EBA a solid 5 out of 5 if I was reviewing it.
I really don’t like to give out 5s, but if I can play a game for two months straight and still look forward to more, noticing improved skills and feeling a strong desire to get even better to see if maybe there’s a 20th song to unlock beyond the 19 I’ve got already, I don’t have much of a choice. The stories are dopey and the songs would cause me to throw the radio out the window if I heard them away the game, but none of that’s really important once I start playing. If I need to re-do the first two sections of Ashley Simpson’s LaLa 10 times running to max out the combo, I don’t have a problem with that. I’d be ashamed to admit it if I was talking about any game other than EBA, but what can you do? It’s just that good.
I liked EBA’s prequel just as much, if not a bit better due to its style and setting, and still pop it out now and then in a vain attempt to clear Ready! Steady! Go! on expert. I got Osu! Tatake! Ouendan! this spring, played it through most of the summer, worried at it a bit through fall, and then went straight on to EBA. Including Gitaroo Man, that makes three all-time-great music games from iNiS. Whatever it is they do next, I’m paying very close attention.
In unrelated news, I took another crack at learning to do something in Photoshop tonight. I needed a nice change of pace, and looking at incomprehensible menus that use a familiar language in bizarre ways seemed just the thing. This is what I made-



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